Godzilla 2: King of the Monsters Production Designer Scott Chambliss recently had a chat with Forbes about his work redesigning the classic Toho monsters for the Mike Dougherty sequel. He goes into detail about the care taken to retain each Monster's iconic qualities and what fans can look forward to when the film hits theaters this month! To top off the interview, Warner Brothers divulged a bunch of official concept art from the film, which you can see below! Click here to view all the concept art in full size.

Obviously, it’s the big scale of the monsters and then our present day comparatively tiny scale of our daily lives. And because we made the clear decision right off the bat that this is set in real time and the real world, everything about it, even the most improbable of our settings like the inner mountain underwater headquarters, had to have a level of believability and detail and up-to-the-moment quality that we would recognize as being authentic. With that sort of human scale grounding, we hope that it allowed for grander scale play of the monster fighting and just being in a picture to feel more awesome.
You can read the full interview over on Forbes!
Check out more of the concept art here:















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