Entertainment Weekly released an exclusive look at Kong from Kong: Skull Island with an interview from director Jordan Vogt-Roberts about the direction he took this incarnation of the iconic beast.
In Peter Jackson's 2005 version Kong was modeled after modern gorillas, particularly silverbacks. Vogt-Roberts opted to go for the more fanciful and movie-monster approach:
"We sort of went back to the 1933 version in the sense that he’s a bipedal creature that walks in an upright position, as opposed to the anthropomorphic, anatomically correct silverback gorilla that walks on all fours. Our Kong was intended to say, like, this isn’t just a big gorilla or a big monkey. This is something that is its own species. It has its own set of rules."
Vogt-Roberts also acknowledged Kong's fur is brown, coincidentally the same color Toho's Kong was in 1962 and 1967. And for those worried that Kong: Skull Island will play hide-and-seek with its title creature like Godzilla '14--He's got you covered:
"We’re also fundamentally not playing the same game that Gareth Edwards’ Godzilla did and most monster movies do, which I’m sort of sick of the notion that a monster movie needs to wait an hour or 40 minutes until the creature shows up."
Read the full interview on Entertainment Weekly here.
What do you think of Kong's new design? Are you pleased with the classic direction they're going? Let us know in the comments.
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Sources:
Entertainment Weekly

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