What style of Godzilla game would you enjoy most?4,175 Views6 RepliesAdd A Reply
If a new PC / Console Godzilla game is ever to be produced what style of game would you prefer most? Of the options listed above, would you prefer an Open World Survival RPG where you're goal is to survive as a Human character in a world full of Monsters? Or would you rather a more classic Arcade-style fighting game like Save the Earth and Destory All Monsters? Or, would you prefer a game which follows a linear storyline based on a existing film?
For me, I'm a big fan of persistent online open world RPGs and I think it would make for quite an exciting game if you played as a soldier left in a world ravaged by Monsters and nuclear fallout. A survival-type of game where you would need to evade and combat various Kaiju to survive all while working with teams to accomplish goals and quests. We've never seen a Godzilla game like this before and I think it could act as a rather interesting way to explore more of the Godzilla lore.
What do you think?
Something like Goat Simulator, but Godzilla.
Well, seeing as Godzilla Unleashed was my favorite game growing and seeing as Godzilla Kaijuu Daikessen is currently my favorite tournament fighter, I would say the MonsterVerse or any other continuity could do well with a fighting game.
open world, not like goat, but more like being a human and doing things with kaiju running around
I think Godzilla has always worked as a fighting game and it can be improved upon with the software and tech we have today. Destructible environments can be upgraded now and the map sizes for the arenas can be increased. I'd rather have a Godzilla game that focuses on bringing out some of the monsters' true combat potential and destructive capabilities while also just being a badass fighting game. Its completely possible, and it has cinematic potential.
I've voted for Arcade-Style Fighting Game solely for the fact that the format fits the Godzilla franchise so perfectly yet over the many years hasn't explored the full potential of it.
When you think about it, there are actually very few 3D FIGHTING games as most of the popular ones like Smash, Tekken, Street Fighter and Mortal Combat use what is called a 2.5D plane. The 3D not only opens up so much potential for fighting techniques and mechanisms but also for much bigger stages and larger scaled battles.
Quite some time ago I actually made a concept about my vision for a Godzilla fighting game called "Godzilla: Gods of Destruction" in which I try to expand on some of these ideas along with reusing and reworking elements from the Atari trilogy and the PS4 game (still a solid game BTW). If anyone's interested, click here to go to my Reddit post for the whole concept
Long live the king...
either Arcade style or open world style