

Very fascinating... do you have a link to the video and any more information so we can dig a little deeper into this?

3:46 behind Andy, the video was just uploaded this morning so that’s all I’ve got.

Wow, if this is real that is an incredibly thin Ghidorah. Can't say I don't like it but it sure is different.
Good grief.

Really don't care for it at all so far, but my perception of the design doesn't determine my stance on the whole movie.
It probably is real too, since the company denied the design was Ghidorah and said it was from a scrapped project they did 10 years ago, then promptly took down the video.
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I hope that’s either fake or not the final design. Not a fan.
“Banana oil.”- George Takei, Gigantis: The Fire Monster

I get it, it's supposed to look "regal" ala "King" Ghidorah. The design just doesn't look right...I hope it's not the final look. I'd have to actually see it in motion before definitively passing judgement, but right now, it's a no for me.

Only the early screening attendants would truly know.
And they're legally sworn to not tell us, so that's a dead end.

While this may certainly be a Ghidorah design (I mean, why else take down the original video unless it's something to hide?), I doubt this is the final design. It's just too early; we're literally a year from release. That's another good 1-2 months to crank out the final designs before entering animation for another 3-4 months. Then you got the last 2-3 for the compositing and final edit. Meanwhile, all the finished shots are used for marketing.
I also might add that it doesn't match the cave painting in Skull Island. Granted those were up to artist interpretation, but they seemed to get Godzilla right, so why would Ghidorah be so different?
https://78.media.tumblr.com/a84e68d2d7a1f436025d731d5cb7b98e/tumblr_os4k3vqpo91s7xfipo5_540.gif
https://78.media.tumblr.com/17890e56b69eae4aa43bee0e4f3e001b/tumblr_os4k3vqpo91s7xfipo4_540.gif

Real or not, it's putrid--Likely the worst interpretation of the character I've seen including some bad fan art floating around.
I'm skeptical it's the real deal, or anything close to it, but either way it's pretty goofy.

@Gman
Out of complete curiosity, have you ever seen a fan made Ghidorah that you liked overall?
Don't get me wrong; nothing against you for not liking the ones you don't like. I'm just curious on what you would consider a good redesign.

Ghidorah can't be expected to be a behemoth walking on two legs and flying. This is what should be expected tbh from a realistic interpretation but still, I doubt this is the official and final design. Especially if the company said it is not, why would they lie to people?
Good grief.

NateZilla10000,
I don't think I've come across any fan art I like of the monster. So it's impressive that the above looks worse than any fan material I've seen.
Emperor GorillaGodzilla,
Once again, there is NO pretext or real life comparison that a wing walking giant three headed monster is more "realistic"--Which is something these movies need to stray from anyway. Get over it.
"why would they lie to people?"
You mean like how the 1998 Godzilla design leaked and Tristar denied it was real, but they turned out to be the real deal? Or when J.J. Abrams told everyone Khan wasn't in Star Trek Into Darkness? Or when the writers of Game of Thrones told everyone a character was dead and not coming back and then he came back for the following season?
As much as I want to believe ADI, believing them up front and asking "why would they lie" is utter naivety.

I have to agree with Gman. It's just a poor look and it seems like we're watching a botched clean up operation because it leaked.

^Boom.

True Gman but it just seems pointless at this point a year away for them to outwardly lie about this design, when if it is the real one we're going to see it probably this year. I highly doubt it is real.
And no, I'm not going to get over something that has been stated as being a crucial part of the Legendary monster series. They are striving to make the monsters look as realistic as possible--and although a wyvern-esque Ghidorah doesn't look right, to them it makes more sense than a behemoth on two legs being able to miraculously fly.
You also equally have to see the character model in action to truly know if it looks good or not. Judging the design by the 3D model's posing can't be done, if we go to that level Godzilla can look too big--or too thin, as for all the others.
Good grief.

This "realism" nonsense is ridiculously overblown by the fandom. Edwards stated his vision was "what if this stuff really happened?" not "what if this stuff was realistic?" And Edwards' vision doesn't represent Legendary's, especially since he's no longer working on the MonsterVerse. Giant monsters, especially three headed dragons, will never be realistic in any sense of the word. If Legendary wanted to make the monsters "realistic" then Godzilla would have been a ten foot tall dinosaur in G14. But instead they made him recognizable as the character he always has been, a giant bipedal reptilian creature that breathes atomic fire and withstands conventional weaponry. Trying to make "realistic" versions of these monsters would defeat the entire purpose of making these films.
Kong: Skull Island showed that there is very little regard for "realism" in the series going forward. Isolated undiscovered island where the Hollow Earth is real and animals are giant and have plant DNA. It disregards all science for the sake of compelling entertainment. Legendary's "vision" is making the universe grounded, they want to present this stuff as if it was happening in the real world and show how people would react to it. They already have the advantage of modern Hollywood effects to realize these monsters, it would be a complete waste to make them completely unrecognizable in the name of false "realism." That doesn't mean they can't change the monsters' designs, they clearly did so with Godzilla, but neither does it mean they should completely redesign the monsters to the point they are unrecognizable. As we all should have learned from a certain film from 1998, not that I like having to keep bringing it up.
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^Pretty much echos my thoughts word-for-word, blow-for-blow. Realism should come secondary to honoring what's come before and everything the above image represents is in conflict with the things that Godzilla '14 and Skull Island did do well.
It's getting to the point where anyone who uses the word "realism" unironically, pertaining to this franchise, loses credibility for me.

I think the whole realism argument can be brought down to one simple idea. Make the monsters seem plausible, without sacrificing the fantastic and/or mystical elements. Mothra can still be Mothra, but the Monsterverse version might incorporate design elements that are pulled from the natural world without sacrificing what Mothra has always looked like. Godzilla for example, the 2014 design is still Godzilla, but it added some design elements to make the creature appear plausible. Large feet like an elephant to support its weight, visible gills to breath underwater etc.
That's why the whole realism argument is dumb to me, especially on this design. It's always been about plausibility without the sacrifice of the fantastic. This design totally throws out what was fantastic about Ghidorah and it's not remotely plausible.

Tbh upon looking at it again it is becoming obvious that this design was at the very least a concept for Ghidorah. To which, taking into account everything stated above, just makes this a different take on Ghidorah. What I don't understand is why it is causing such a backlash, Ghidorah's designs have changed from his first appearance to his latest, as has his personality. In TTHM he was a chaotic force of destruction, and in GMK he was trying to stop Godzilla--and equally his design in GMK was more of a Chinese Dragon inspired rather than TTHM.
I don't see how making him a partial quadruped is that big of a deal, what bothers me is how skinny his form is--but we have to see what the official design is for the film and how it looks in full CGI rather than this model.
Good grief.

^Because in both cases King Ghidorah's basic shape and silhouette was retained--This does nothing to preserve it.
The Chinese influence was also incidental in GMK. King Ghidorah's heads were based on Varan due to Fuyuki Shinada feeling he was robbed of the opportunity to create a Varan suit.

I'm 50/50 on it. The director says it's not ghidorah,all the officials say it's not ghidorah, and the video wasn't even about him. Some random dude pointed it out in the comments. Then again, directors have lied before, because the director from Star Trek lied that benidect ***berbatch wouldn't be Khan in into darkness, and if it wasn't ghidorah and instead a monster from "Lucifer" then they wouldn't take off all images from it and take the video down. If it's ghidorah or not I don't care, I'm just excited he's in it.

I think a possible "in-between" answer could be that, when Project Lucifer was scrapped, some old designs were dredged up and played around with when Studio ADI began working with Legendary Pictures on the upcoming Godzilla: King of the Monsters film.
These designs could've become early conceptual designs for King Ghidorah using assets from Project Lucifer that were ultimately phased out, as it often happens when designing things for films.

I actually like this look, its much more intimidating with a slender look